package com.wd.entity.server;

/**
 * @author long
 * @date 2013-5-9 上午10:24:40
 * @qq 108232706
 * @description IServerEntity
 */
public class IServerEntity {
	public int ServerId;
	//<-----
	/**
	 * 游戏服总表id
	 */
	public int ServerIndex;
	public int GameId;
	public int TableId;
	public int GameByte;
	//---->
	public String ServerName;
	public int ServerState;
	public String ServerIp;
	public String ServerIp2;
	public int Port;
	/**
	 * 允许网络最大用户连接数
	 */
	public int SessionMaxCount;
	public int SessionWarnCount;
	public int CmdThreadCount;
	public int CmdQueueCount;
	public int CurrentSessionCount;
	public int State;
	public String Description;
}
